Sam & Max: Beyond Time and Space
Innovative built-in hint system that detects when you?re stuck.5 episodes on one disc, each with self-contained plots and each bringing you closer to solving the season-wide mystery.The game features hours of laugh-out-loud dialogue, intrigue, romance, and zombies, as well as bonus content, including character bios, concept art and more.Driving mini-game with achievements that carry over from episode to episode.Diverse locations include the North Pole, Easter Island, and even outer space as you attempt to solve mind-boggling time travel puzzles and paradoxes.
Sam is a six-foot dog in a baggy suit sporting a trombone-sized .44 hand-cannon. Max is a three foot "rabbity thing" with a saw blade grin and the impulsive nature of the average piranha. Together they patrol the sticky streets of a fantastical New York City, righting wrongs, pummeling perps, and ridding the urban landscape of the shifty legions of "sel-propelled gutter trash" that litter their streets Sam & Max: Beyond Time and Space is the second release in the single player adventure series following the animated adventures of canine shamus Sam and his hyperkinetic rabbity-thing partner Max. The game consists of five episodes, each with its own self-contained plots contributing clues to solving the season-wide mystery. Additional features include a driving mini-game with achievements, a built-in hint system and bonus content, including character BIOS, concept art and more. .caption { font-family: Verdana, Helvetica neue, Arial, serif; font-size: 10px; font-weight: bold; font-style: italic; } ul.indent { list-style: inside disc; text-indent: -15px; } table.callout { font-family: verdana; font-size: 11px; line-height: 1. 3em; } td.vgoverview { height: 125px; background: #9DC4D8 url(http://images.amazon.com/images/G/01/electronics/detail-page/callout-bg.png) repeat-x; border-left: 1px solid #999999; border-right: 1px solid #999999; padding-left: 20px; padding-right: 20px; padding-bottom: 10px; width: 250px; font-family: verdana; font-size: 12px; } Rapid fire Sam & Max humor. View larger. An easy to use inventory system. View larger. New larger than life characters. View larger. Desoto driving mini-game. View larger. Story Sam is a six-foot dog in a baggy suit sporting a trombone-sized .44 hand-cannon. Max is a three foot "rabbity thing" with a saw blade grin and the impulsive nature of the average piranha. Together they patrol the sticky streets of a fantastical New York City, righting wrongs, pummeling perps, and ridding the urban landscape of the shifty legions of "self-propelled gutter trash". Join Sam and Max, the Freelance Police, on a bizarre journey – from the North Pole to the Fountain of Youth, from outer space to Hell and back – in the acclaimed second season of gaming’s first episodic sitcom, Sam & Max: Beyond Time and Space. Zombies will dance. Mariachis will sing. A giant battle robot will trash the streets. And when their friends are caught in the crossfire, Sam & Max will risk their very souls to set things right. Gameplay Sam & Max: Beyond Time and Space is a horizontally and vertically oriented, single player, point-and-click game. Players act primarily as Sam, with Max assuming the role of a wisecracking sidekick, who occasionally has dialog choices in interactions with other characters and more commonly with Sam. As the game's five episodes proceed players face a series of puzzles and/or bosses that must be solved/defeated in order for Sam and Max to physically move to the next area and make progress towards the solving of the overall mystery. Solutions to these are generally logical, or at the least based in clues found in play. Gameworld areas are reached via Sam's classic Desoto cruiser and are filled with items and characters that can be interacted with, and which are called out as such when the player's cursor is placed over them. Different dialog and character actions are made available at that point. These choices often lead to the discovery of items or hints that will be needed later on. All manner of items, including weapons, can be stored in the game's easy access cardboard box inventory system. These can be used individually to affect gameplay
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